Here is our ranked list of Barbarian Subclasses 5e: #8 – Path of the Berserker. 11: Your height changes by 1d6 inches. r/3d6. Cantrips, non-sorcerer spells, and spells with a casting time other than 1 action are just cast normally, ignoring this ability entirely. The idea is that during a rage the barbarian can focus its Wild Surge into a single casting of a low-level Sorcerer spell. . Wild-magic zones were the. Perhaps simply holding the sword turns you into a plant for the duration. 3) Path. . Don’t forget the advice from the Ranger Handbook. Revised Homebrew Wild Magic Surge System. These magic-suffused barbarians walk the Path of Wild Magic. Whatever fits your playstyle or seems fun wouldn't be that bad of. Unlike a wild magic sorcerer, the table for path of wild magic barbarians has only eight options, and they’re all beneficial. This represents the Wild Magic building inside you. Str and Con with the Savage Attacks and Relentless Endurance makes the Barbarian a Tank. So, on the RAR Wild Surge table, the first on the rolling table is written as follows: Shadowy tendrils lash around you. It does not include classes and subclasses appearing in Unearthed Arcana or third-party works. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U. The massive half-orc let out a blood-. Path of the Beast. Barbarian Class Details. . Level 9 barb gets you a brutal critical die and increases your rage die’s damage by 1; going 4/8 let’s you choose 3 asi/feats instead of 2 with 3/9. Fastball special, baby! 4 barbs. #3 Jan 1, 2022. At 5th level, you can cast a 2nd-level spell. Although, despite Half-Orcs’ advantages in intelligence and control with their temper, they are vulnerable to emotions. I would suggest getting to level 6 first. So starting at level 3 magic sometimes erupts from you. D&D5E: WILD MAGIC BARBARIAN GUIDE we talk about the enigmatic wild magic BarbarianSupport us on patreonlegion for. Stealth Octopus. These areas were thought to have been caused by the titanic battles of the gods during the Time of Troubles. Tough. by Prince Phantom. Whenever you land a critical attack on an enemy during combat, you must roll on the Wild Magic Surge table from the Wild Magic Sorcerer subclass and apply the effects. Starting strong. I never really paid attention that most wild magic effects from barbarian path of wild magic last until the end of your rage, and the level 10 feature mean you can stack multiple of them, ending with possibly 2 light force great axes, difficult terrain around you,. As it is random wild magic has no place where their specific effect would shine, like a bear totem's resistance or the zealot's always on extra damage and unkillability. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U. Unlike a wild magic sorcerer, the table for path of wild magic barbarians has only eight options, and they’re all beneficial. S. While this table works fine, some players find 50 options to be inadequate. These magic-suffused barbarians walk the Path of Wild Magic. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. ] - Dungeon Master's Guide : Chapter 8, Running The Game; Combining Game Effects ( errata ) When two or more effects have the same proper name , only one of them applies while the durations of the effects overlap (a duration is a time span. The resources between the two classes scale only with with their respective class levels. When you enter rage: Roll on the wild magic table to determine the magical effect produced. The idea is that during a rage the barbarian can focus its Wild Surge into a single casting of a low-level Sorcerer spell. YMMV. 5th Edition One of my players has a wild magic barbarian, and as I’m looking at the archetype it looks very front loaded; it’s got a fair bit of power at early levels, but later on the power seems to diminish as the. Every Challenge Rating improvement gives effective beasts to transform into. I played a wild magic sorcerer recently and it was a lot of fun. The Sorcerer and Barbarian Wild Magic tables serve very different purposes. Shockedsiren. Good fit for a Wild Magic barbarian in particular; you could be someone trying to master their own innate magic through study. PF2 is not a DnD 5e clone so there are a lot of concepts that just don't translate directly. It adds. You can cast a spell gained from this trait only once until you complete your next long rest. ( a) a component pouch or ( b) an arcane focus. #3 Jan 1, 2022. 95. 2- Instead of using the bonus action to teleport, you do so as part of your movement, and the teleport distance increases to 40ft at lvl 7, 50ft at lvl 11 and 60ft at lvl 14. 5 Players: Air, Earth, Fire, Water, Sound (Probably a Bard)Wild Magic Barbarian : Wild surge (Weapon becomes light and thrown) " Magic infuses one weapon of your choice that you are holding. #5 – Path of the Beast. Add the 6th level ability from the Primal Path of your choice. However, the best feature of this subclass is found at sixth level. This character sheet is available on the DM’s Guild for a price of pay-what-you-want. When a barbarian who follows this path rages, the barbarian contacts the spirit world and calls on these guardian spirits for aid. Losing bonus and reactions cuts you off from scaling with some of the strongest feats in the game. Your innate magic comes from the wild forces of chaos that underlie the order of creation. They also removed an option that basically forced all enemies to make a save or have disadvantage om attacks against you. 6) Path of Wild Magic. It’s designed to be friendly to new players, cutting out some of the “bells and whistles” of other character sheets and focusing on a clear and simplified design. Barbarian 5e: Path of the Beast (Tasha's Cauldron of Everything)Nerdarchy explores one of the new D&D subclasses from the latest player options D&D book for. The Wrathful Angel is a barbarian who brings the ire of the gods to bear. A Wild Barbarian is just as aware of the contents of their list as a Wild Magic Sorcerer is. Gods whose portfolios include the Chaos domain – including Selûne, Lolth, Eilistraee, Cyric, Talos, Tymora, Tempus, Umberlee– govern change, chaos, luck, and, war. Maybe your skin has moth-like dust that douses magic. Wild Magic Domain. You’re normally a mischievous person. Rather than reinvent the wheel, I will echo Ruse's response to this question - Is this barbarian Rage Mage subclass balanced compared to the official barbarian subclasses and the eldritch knight? The fundamental problem with casting spells while. The Wild Beyond the Witchlight. 5% for 5 spells. ago. When you take the Dash action on your turn to move double your movement speed, the Charger Feat lets you use your bonus action to also make one weapon attack or shove an enemy. So, if your stats match the prerequisite (13 INT or WIS), Ritual Caster might be your best bet. Meet the Bedlam Barbarian—a whimsical magician on the battlefield! This Flavor Build is a Fairy Multiclass between the Path of the Wild Magic Barbarian and t. BG3 is the third main game in the Baldur's Gate series. DnD Classes are the mechanical heart of characters in Dungeons and Dragons. d100. None Available . On top of that the extra ASIs and the fighters abilities. 1. 5. You've got a 12. by Harry Menear. The D&D 5e Wild Magic Sorcerous Origin doubles down on this chaos by infusing utter randomness into almost. Charger. yeah but all the subclasses made for damage scale, you cant tell me that the wild magic is a support or tanking subclass like the ancestral or totem, just because he can give you a weird version of bless or because he MAY give the party +1 AC. Wild magic zones were areas where the Weave was damaged or distorted. 5, and since a Wild Magic Barbarian can't build around it, the benefit decreases a lot. Ranger has Beast Mastery and casting, which add. Players are invited to use these new additions to the game and give their feedback on balance and possible changes that should be made before an official. The barbarian can use this feature to push a creature and deal damage to it by making a shove attempt, instead of damaging a creature by moving through its space. 1. Oh yeah absolutely, homebrew it if you aren't enjoying it. The charts each have 50 effects; 13 good, 13 bad, and 24. 2/5 Purple. This weapon has a maximum of 9 charges. Even so, the new class features and awesome subclasses will be more than enough to satisfy creative. Mechanically, their history in 5th edition has been long and complex. 2M Members. There are two primal paths detailed in The Player’s Handbook: Path of the Berserker and Path of the Totem Warrior. Their wild eyes glint with a ferocity that’s both fearsome and thrilling. Wild Surge effect #4 on the Barbarian's Path of Wild Magic reads. At 3rd lvl take UA Brute subclass. 1. The Multiclass requires a hefty investment in both classes to really come together for the concept. Given my name ( Random ), it’s a little surprising how long it took me to get to this subclass, but here we are. You start with the following equipment, in addition to the equipment granted by your background: ( a) a light crossbow and 20 bolts or ( b) any simple weapon. Barbarian. Barbarian has always been one of the most iconic and straightforward classes in Dungeons and Dragons: Big, strong, and perpetually angry. people generally hated wild magic sorcerer. Armourer 5/Totem Warrior (Bear) 3. In Xanathar’s Guide to Everything, Barbarians get additional paths: Path of the. Elf, tiefling, aasimar, and genasi barbarians often seek this path, eager to manifest the otherworldly magic of their ancestors. Seconded. This build is MAD. 5-6. Best Feats for Wild Magic Barbarian 5e. Vaughan was kidnapped from his tribe at a young age. Something Fishy: the. In this 1d100 wild magic table, I've combined. Here is one I made and here is one from Donjon. Druid is the most powerful spellcaster class to dip into as a barbarian. This table has some area-of-effect-centered-on-caster damage or vulnerability. Wildheart is a Subclass of Barbarian in Baldur's Gate 3. It ensures the paladin always has basic protective spells like Protection from Evil and Good prepared, and allows them to enhance their weapon or. Players looking to get the most thrills and excitement out of combat in Dungeons and Dragons 5th Edition will find no better option than the barbarian class, which thrives on danger and comes with some incredible options for both dealing damage and taking it. The DM retains the option to force a roll on the Wild Magic Surge table immediately after you cast any spell, which causes you to regain your Tides of Chaos ability as normal. The various Rune effects and Giant Might ability you can also roleplay as a part of your Barbarian Wild Surge. 3. Wild Magic is fundamentally unworkable as a player-side feature in 5e, because it's very high variance in the worst possible places. But granting +11 to a stat at 1st level is kinda much for me tbh. Until your rage ends, you are surrounded by multicolored, protective lights; you gain a +1 bonus to AC, and while within 10 feet of you, your allies gain the same bonus. Yes you could MC. Problem is, both of these are a bit weak compared to later sub-classes, especially because they lack a spell list, which severely limits their casting options at. Wild Magic Barbarian. 1. They can swing a greataxe with the force of a falling meteor and pulverize their enemies into mincemeat. 12. Similar to the wizard's wild magic subclass, the origin of the barbarian's wild magic is hinted at being exposed to some strange supernatural. Have you taken a look at the Wild Magic Sorcerer table? Note that this is supposed to be rolled 1 out of every 20 spells cast by a sorcerer, so. It does take a while to get to level 10 so you might feel a little weaker at levels 7-9 but the core barbarian features are very strong and that 6th level feature is excellent utility that most barbarians don't have access to. A goat meant as a sacrifice was instead possessed by a demon, who now wants to start a cult. you can cast the enlarge/reduce spell on yourself once with this trait, using only the spell’s enlarge option. Once a creature receives this benefit, that creature can’t receive it. . Edit: Forgot, my first ever 5e player character was a Barbarian Bladesinger, with AC running of Con + Dex + Int, died in a TPK but was generally fun (and the reason we had to pen a house rule document!)She’s starting off with the gauntlets of ogre power as I let them all start with an uncommon magic item. Gather your party and venture forth!Kalashtar 5e Traits. Homebrew Wild Magic Improvements. 5 Players: Air, Earth, Fire, Water, Sound (Probably a Bard)Wild Magic Barbarian : Wild surge (Weapon becomes light and thrown) " Magic infuses one weapon of your choice that you are holding. The initial pull might be because of a powerful being or just in your blood line. Introduced in Strixhaven: A Curriculum of Chaos (affiliate link), the Owlin is an owl-like humanoid. For 10 minutes, the creature can roll a d3 whenever making an attack roll or an ability check and add the number rolled to the d20 roll. Roll a d20 and consult the following table to determine the effect, if any. Old college roomate from 3 years ago is debuting tasha's and it's the only reason I cracked open Tasha's. After all, the only thing fans should be raging about is when they’re playing the Barbarian subclasses. OldManPsychic. We discuss the next subclass in the series from Tasha's Cauldron of Everything: the Wild Magic Barbarian! This subclass gets some interesting abilities. Effect. #8 Mar 15, 2022. Either way you can never control the power of the weave in all its might but a small strand. It only requires the roll when you enchant an item. That's what I like about D&D. For 1 minute, you emanate Wild Magic aura around you in a 30-foot radius. I love this class for its customizability. 5) Path of the Beast. Until your rage ends, the weapon's damage type changes to force, and it gains the light and thrown properties. They have proficiency with Simple Weapons, martial weapons, light Armor, medium armor and shields. roof onto the back of the gargantuan blue. . If the roll is even, you grow. TLDR: Wild magic barbarian is an actually strong class and not just a meme. Update on July 29th, 2023 by Louis Kemner: all D&D classes need the best magic items so they can survive and pull off incredible feats throughout a campaign. Other spells use for utility. I say Custom leniage. Barbarian Spells for Dungeons and Dragons (D&D) Fifth Edition (5e). Class is back in session. Wild Magic Surge table. A tier 1 barbarian may be part of a. Classic (Customized Origin) EEPC : +2 Str, +1 Con, one skill, and damage resistance to cold. This ability allows druids to use an action (or a bonus action if they are a Circle of the Moon druid) to shape change into a beast that they have seen before. This spangenhelm looks to be magically shaped several strips of metal twisted together. We put together a D&D starter kit for you to try and win. 8 Path Of Wild Magic BarbarianHomebrew. Otherwise, you regain it on a long rest. $14. which naturally can result in all sorts of effects that can be devastating or amusing but harmless. In summary, what you're going after is very simple and straight forward just by choosing Rune Knight. Once per turn, the DM can have you roll a d20 immediately after you cast a sorcerer spell of 1st level or higher. 2 for throwing, 2 for being thrown. Use standard array. ©2023 Wizards. Now envoy of the Order of Magisters and Protectors from Waterdeep. It allows you to sniff out spells and magic items within 60 feet of you. Question about Wild Surge on Wild Magic Barbarian. Further linkage between the Sorcerer and the wild magic spell effect. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect. Its signature ability consists in entering a state of rage during battle, making the character stronger and more impervious to attack. A build using Point Buy: 15 15 15 8 8 8 Translates to: STR 16 DEX 16(Feat) CON 16 INT 8 WIS 8 CHA 8 . Introduction. Unearthed Arcana. Lingering Magic. The barbarian is one of the worst multiclasses for a D&D 5e sorcerer. OldManPsychic. It grants you extra Attack and bonus actions sometimes. I am suspicious of strangers and expect the worst of them. A behemoth half-human and half-orc, muscles rippling beneath greenish-grey skin. If the weapon leaves your hand, the weapon. D&D 5e Path of Wild Magic Barbarian featured image is a combination of Wizards of the Coast’s Tasha’s Cauldron of Everything and Alice Petit’s photography at Unsplash. This guide delves. There are two primal paths detailed in The Player’s Handbook: Path of the Berserker and Path of the Totem Warrior. The Best D&D 5e Feats For Artificers, Ranked. 5) Path of the Beast. A great package, and very simple to build and play successfully. AD&D 2e Tome of Magic Table 2: Wild Surge Results. It would break concentration by never breaking concentration. Barbarian/ Wild Sorcerer is technically the only way for you to cast spells while you are raging. At 1st level, you can cast a cantrip. TheBritishDM's Ability Score Rework! V0. Update on July 29th, 2023 by Louis Kemner: all D&D classes need the best magic items so they can survive and pull off incredible feats throughout a campaign. We're currently level 6, but the moment the Warlock hits level 7, she will no longer have any spell slots of 3rd level or lower. When you enter a rage, you roll a d8 to determine the effect. until 1d4 rounds later. Big disagree. Last time, we looked at the Path of the Beast, and now let’s look at the second of the barbarian subclasses found in Tasha’s Cauldron of Everything: Path of. ago. Each entry in the deck must be a sorcerer spell you know. In some pantheons, a god of this domain rules on. Here are. curdling battle cry as he leaped from the. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. A barbarian's typical role in a D&D party is to take damage and hit foes as hard as possible. Classic (Default Rules) EEPC : Tailor-made to be a melee monster. 1-2. #1 – Path of the Totem Warrior. 3rd-level Path of Wild Magic feature As an action, you can open your awareness to the presence of concentrated magic. Some of these options are beneficial, while others have a negative impact. A number of times equal to your Proficiency bonus per day, you may do any combination of the following: Activate a Wild Magic surge when one may happen naturally to roll a 1d6, granting +1/2/3 on 2/4/6 or -0/1/2 on 1/3/5 to Spell save DC. Table: Revised Wild Magic Surge d20/d100 1-3/Extreme 4-9/Moderate 10-20/Nuisance 1: A fireball explodes with you at the center. Wild Magic Surge table. In battle, a Goliath Barbarian wields weapons that seem more like toothpicks in their mighty hands. Roll a d20 and consult the following table to determine the effect, if any. While raging, the Wild Magic Barbarian produces a random magical effect from the Wild Magic surging within them. To customize a barbarian of this tier, you can do one or more of the following: Add the 3rd level ability from the Primal Path of your choice. This is where the whole wild magic theme really starts to come into play. Ibbenese. Otherwise, it isn't wild, it's just random positive magic. Updated July 27th by Isaac Williams: Barbarians are one of D&D 5e's most straightforward classes. Magic Awareness. Yet I strongly suggest going to at least barb 6 and take GWM. Welcome to this Dungeons & Dragons 5th Edition wiki. The Wild Magic barbarian lacks the dependable, evergreen combat abilities of other D&D 5e barbarian subclasses. With over 100 unique monster meals, your party will be eating gelatinous cube preserves and deep-fried kraken rings in no time. A trail of fire appears from their starting position to their teleported position. Step 1: Choose a Species. Barbarians who feel the power of the weave and the chaos that surrounds its interactions with the world will be drawn to this path. If the effect requires a saving throw, the DC equals 8 + your proficiency bonus plus your constitution modifier. For a 1st level spell, Absorb Elements and Shield might be useful, but only on your first turn if you're surprised. I made my own versions of the sorcerer's Wild Magic Surge Table for each of the 11 other standard classes. 206 upvotes · 26 comments. While characters of any species can be good barbarians, you may want to choose a species that improves your Constitution or Strength scores. d100. This wild magic effect lasts for 1 hour, or until ended with a. Any time you have a core mechanic that isn’t deterministic, it presents a challenge because it’s obviously going to be unreliable for you to get the strongest (or even your. As you’d expect, Barbarians need Strength and a lot. the update does come to pass, likely, people will stubbornly stick to the 5e system due to the draconian measures being taken to prevent creativity from flourishing. This is the Barbarian that is arguably the best at dealing damage. The main problem is the lack of scaling on everything in the wild magic table, meaning the damage dealing effects quickly loose their luster once we get past mid-levels. Barbarian. Each path has a different playstyle, so you’ll have to choose the one that you find interesting, or that fits your character most. . chaos bolt, one of the few sorcerer exclusive spells. Out of your mind. The amount of increased crit chance is too much & too high. Chaos Surge d8 Effect 1 Blood for the Blood God. 14, same thing x1000- Energy Resistance is HELLA. A tall human tribesman strides through a blizzard, draped in fur and hefting his axe. Eldritch knight would get you the advantages of being a fighter, which is something, but most of the eldritch part would not work in combat. — or go for. Probably will go with Path of Wild Magic for flavor and get the dual wield feat to bring that AC up to 20 xPGreat Weapon Master is the obvious feat for a great sword-user. Some are a bit too much effort for the DM to work with, and some just didn't keep to the spirit and balance of the original table. You have excellent options for serving as a Defender or a Striker. As a barbarian you want STR for damage, DEX and CON for health and armourclass. yeah but all the subclasses made for damage scale, you cant tell me that the wild magic is a support or tanking subclass like the ancestral or totem, just because he can give you a weird version of bless or because he MAY give the party +1 AC. A half-orc snarls at the latest challenger to her authority over their tribe, ready to break his neck with her bare hands as she did to. 4. 03RAW spell is not cast, however there might be a different RAI interpretation. 1 / 10. Paladin is known to be the best crit-fisher of any class, that's why features that give the Paladin increased "fishing" are. In Xanathar’s Guide to Everything, Barbarians get additional paths: Path of the. 3. See Wild magic is probably the best Great Weapon Master Barbarian, because of their 6th level feature, Bolstering Magic, they can use on themselves, that increases their accuracy, which, along with Reckless Attacks, can make them the best at making sure those +10 bigboy attacks hit despite the. Barbarians can put out more than enough damage to contribute meaningfully in the vast majority of games by utilizing a combination of the Polearm Master and Great Weapon Master feats. r/UnearthedArcana. Builds are generally maxing Charisma early but can also either look to beef up Defense/Concentration even more - War Caster, Lucky, defensive racials (Goliath, Nat Armor, Yuan Ti, etc. beardsbeerbattleaxes. Roll on this table at the start of each of your turns for the next minute. and other countries. That d3 doesn't seem like much, but it's an. The Multiclass requires a hefty investment in both classes to really come together for the concept. S. Each player takes one element, and builds a character around it. RELATED: How To Build Every Elden Ring Class In D&D The barbarian. The effects are formidable. Tier 1 barbarians may be found as allies, quest givers, and main antagonists between levels one and four or as hirelings and minions at later levels. The Barbarian is most effectively built as a high-output melee damage build. Before delving into the subclass itself, let's talk about how the limited implementation of Rage and Reckless Attack effects your choice of subclass. curdling battle cry as he leaped from the. Otherwise, you regain it on a long rest. . This is because Barbarians are deep-feeling people and are especially susceptible to the wild influences of these realms. All creatures of choice within 30ft take 1d12 necrotic damage with con save for none, from shadowy tendrils. Being a barbarian is a pretty common occupation or class for most Orcs. 02: A small bird delivers an envelope to you. A 2 level Barbarian multi-class is a big offensive and defensive buff that neither helps, nor hinders your grapple goal. The Barbarian V1. Expanded rules, however, list more primal paths. Bolstering Magic is maybe the best feature they have that scales with proficiency bonus. 18. Barbarian Primal Paths. Given my name ( Random ), it’s a little surprising how long it took me to get to this subclass, but here we are. These areas were thought to have been caused by the titanic battles of the gods during the Time of Troubles. Barbarians are wild muscle machines fueled by adrenaline and wrath to smash everything and take any punishment. Path of the Storm Herald. Now you are adding warlock, which wants CHA (especially if you have picked hexblade). The idea being, this uncivilized meat shield has absorbed some. CBR D&D 5e: How To Build A Wild Magic Barbarian Story by Isaac Williams • 12h Barbarians are among Dungeons & Dragons Fifth Edition 's least. A subreddit for D&D 5e and One D&D homebrew. Understanding how to build. Besides that, the classic Barb-Feats would still apply, so Sentinel, PAM, GWM, Mobile, Durable, Charger,. What is DnD? Battle Maps; Campaign Notes; Dice Roller; DM Screen; Grid Map; Make Session; 5th Edition; Armor;. The BardSorc wild magic requires you to cast spells, barb wild magic requires you to rage. It's possible to dual wield one two-handed weapon and one one-handed weapon if you're a wild magic barbarian and roll a 4 on the wild magic table. Tasha’s Cauldron of Everything introduced the Path of Wild Magic Barbarian. D&D 5e Sorcerer multiclassing image by Wizard of the Coast’s Strixhaven: Curriculum of Chaos. Use standard array. 22 Online. . Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I love this primal path. These magic-suffused barbarians walk the Path of Wild Magic. 03 I was making a Barbarian/Wild Magic Sorcerer multi-class and realized the following scenario may occur: Rolling a 01-02 on the Wild Magic Surge Table: Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls [. Here is this weird one you could try on for size if you are interested in dipping into a Casting class. It shows a linkage. Variant Human Barbarian with Resilient (Dexterity) Feat. For previous versions of the Eladrin, see our Elf Handbook. You can't cast spells during rage, so spellcssting barbarian is very weak. So if the sorcerer casts 3 spells the odds of triggering a wild magical surge would be 5%, 10%, and 15% for each roll. 13. I ran a wild soul barbarian zeal cleric multiclass Orc, who was a zealot of Grummsh. At 3rd level, your body reacts to the presence of magic. 5. They include gods of luck, gods of chaos, some change gods, and certain gods of war, manipulation, and death. Another classic. The best D&D 5e barbarian paladin multiclass builds make use of a quirk of Rage. Add to this the fact that the murderous axe. Also I don’t think lucky does anything for surges. Disclaimer: This article contains affiliate links that add gold to our coffers. "As an action, you can open your awareness to the presence of concentrated. So as stated, a wild soul barbarian can give a willing ally a (random) 1-3rd level spell slot as part of their Bolstering Magic feature at level 6th.